149 cards found.

Vulpine Goliath

Creature Fox   6 / 5   {4}{G}{G} (6)

Trample
"With a diet of hydras, giants, and massive serpents, anything would get that big."
—Corisande, Setessan hunter



Color Identity: G,Green
Printings:
Theros (Common)

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Wall of Lost Thoughts

Creature Wall   {1}{U} (0)

Defender
When Wall of Lost Thoughts enters the battlefield, target player mills four cards.



Color Identity: U,Blue
Printings:
Ravnica Allegiance (Uncommon)

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Waxing Moon

Instant {1}{G} (2)

Transform up to one target Werewolf you control. Creatures you control gain trample until end of turn.
"Show them what it means to be the source of nightmares!"
—Ulrich, Krallenhorde alpha



Color Identity: G,Green
Printings:
Eldritch Moon (Common)

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Wildcall

Sorcery {X}{G}{G} (2)

Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)



Color Identity: G,Green
Printings:
Magic Online Promos (Rare)

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Winding Way

Sorcery {1}{G} (0)

Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.



Color Identity: G,Green
Printings:
Modern Horizons (Common)

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Wooded Bastion

Land (0)

{t}: Add {C}.
{G/W}, {t}: Add {G}{G}, {G}{W}, or {W}{W}.
The elves of Wilt-Leaf Wood continually expand the palisade surrounding the sanctuary. They hope to one day enclose the entire forest within its walls.



Color Identity: White,Green
Printings:
Shadowmoor (Rare)

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Worldknit

Conspiracy (0)

(Start the game with this conspiracy face up in the command zone.)
As long as every card in your card pool started the game in your library or in the command zone, lands you control have "{t}: Add one mana of any color."



Color Identity:
Printings:
Conspiracy (Rare)

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Zhur-Taa Ancient

Creature Beast   7 / 5   {3}{R}{G} (5)

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Many Ravnicans think of nature as orderly groves and elf-tended rot farms. They haven't seen the Gruul wilds.



Color Identity: G,R,Red,Green
Printings:
Dragon's Maze (Rare)

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No results found.
Bummer

149 cards found.